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- READ THIS FIRST!
by Mike-al » 16 Feb 2011, 11:19
- 0 Replies
- 762 Views
- Last post by Mike-al
16 Feb 2011, 11:19
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- [0.21] Crash on New Game
by Llurendt » 29 Oct 2012, 06:20
- 0 Replies
- 203 Views
- Last post by Llurendt
29 Oct 2012, 06:20
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- [2.1] crashed near the end of the 3rd year
by B-rat » 22 Oct 2012, 18:20
- 0 Replies
- 102 Views
- Last post by B-rat
22 Oct 2012, 18:20
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- [2.1] crash
by diceofire » 20 Sep 2012, 19:34
- 0 Replies
- 191 Views
- Last post by diceofire
20 Sep 2012, 19:34
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- [0.2] Game crashes continually past a certain point
by Wyvern » 06 May 2012, 09:00
- 5 Replies
- 518 Views
- Last post by qqqsimmons
09 Jun 2012, 15:28
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- [0.2] crash report does not consider portable location
by Tutamun » 09 Jan 2012, 03:47
- 1 Replies
- 230 Views
- Last post by acf492
07 Jun 2012, 14:36
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- [0.2] UI doesn't scale well at low resolutions
by c22 » 21 Mar 2012, 05:53
- 1 Replies
- 232 Views
- Last post by acf492
07 Jun 2012, 14:32
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- compiling with gcc 4.7 fails
by Quantummy » 07 May 2012, 18:11
- 0 Replies
- 170 Views
- Last post by Quantummy
07 May 2012, 18:11
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- crash: win7x86pro at 1920*1080
by BlueSteelAUS » 01 May 2012, 06:15
- 0 Replies
- 186 Views
- Last post by BlueSteelAUS
01 May 2012, 06:15
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- Undesignate doesn't undesignate plant harvest
by Coolthulhu » 31 May 2011, 20:41
- 4 Replies
- 693 Views
- Last post by qqqsimmons
25 Mar 2012, 18:01
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- Orcs stopped producing rough stone from quarry...
by qqqsimmons » 21 Mar 2012, 02:24
- 3 Replies
- 246 Views
- Last post by qqqsimmons
22 Mar 2012, 02:37
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- Still Pouring Water after Fire Out
by qqqsimmons » 17 Mar 2012, 16:51
- 1 Replies
- 177 Views
- Last post by qqqsimmons
21 Mar 2012, 02:20
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- The Chills - gamebreaker
by martinuzz » 19 Jan 2012, 13:36
- 5 Replies
- 596 Views
- Last post by Mike-al
10 Mar 2012, 08:24
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- Job not getting assigned
by gregsharp » 08 Mar 2012, 04:12
- 0 Replies
- 188 Views
- Last post by gregsharp
08 Mar 2012, 04:12
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- Crash when attempting to open squad window
by Tenebrys » 31 Dec 2011, 09:01
- 3 Replies
- 454 Views
- Last post by qqqsimmons
18 Feb 2012, 00:35
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- [0.2] crash
by Tutamun » 09 Jan 2012, 05:28
- 6 Replies
- 779 Views
- Last post by qqqsimmons
17 Feb 2012, 23:59
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- Goblins running into traps
by Walker » 11 Feb 2012, 18:25
- 1 Replies
- 251 Views
- Last post by xkeitarox
14 Feb 2012, 07:24
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- [0.2] Farm plot dismantling bug
by Mike-al » 13 Feb 2012, 19:47
- 0 Replies
- 192 Views
- Last post by Mike-al
13 Feb 2012, 19:47
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- Permanent 'Start fire' marker
by Walker » 11 Feb 2012, 18:45
- 0 Replies
- 221 Views
- Last post by Walker
11 Feb 2012, 18:45
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- [0.2]yearly autosave skipping season
by martinuzz » 16 Jan 2012, 22:38
- 4 Replies
- 365 Views
- Last post by xkeitarox
02 Feb 2012, 17:41
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- [0.2] Maybe combat-related crash
by Turgid » 11 Jan 2012, 16:48
- 2 Replies
- 301 Views
- Last post by Turgid
23 Jan 2012, 05:48
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- [0.2] crash, perhaps on season change
by martinuzz » 17 Jan 2012, 20:03
- 1 Replies
- 239 Views
- Last post by PiotrLegnica
20 Jan 2012, 12:44
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- [0.2] tileset is not loaded properly (red-stick-men)
by Tutamun » 09 Jan 2012, 04:01
- 4 Replies
- 661 Views
- Last post by Maklak
13 Jan 2012, 18:47
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- [0.2] crash on designating pour water job
by martinuzz » 12 Jan 2012, 20:42
- 0 Replies
- 220 Views
- Last post by martinuzz
12 Jan 2012, 20:42
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- [0.2] crash, probably on not constructed bed, now with dump
by LoSboccacc » 12 Jan 2012, 01:17
- 0 Replies
- 236 Views
- Last post by LoSboccacc
12 Jan 2012, 01:17
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