Right now, you can basically move your entire camp from one location on the map to another, except for the spawning pool. I'd like it if Goblin Camp gave the player as much freedom to arrange things as they like, including relocating the spawning pool if they want. Specifically, I can't think of any reason to not allow multiple spawning pools. Let's just keep the amount of dumping jobs the same no matter how many pools you have, and if multiple spawning pools are accepting filth and/or corpses, just randomize or otherwise determine where the dumping job ends up.
Ideally this would mean that if, for whatever reason, you wanted to move your camp, you could start a new spawning pool, switch on dumping for it, and switch off dumping for the old one. Whether the old one should gradually dry out or something is a different matter. What makes this fun is that if there are unattended spawning pools lying around and there's a fire...
It's a fairly uncommon thing to move a camp, but I don't see why we couldn't support a total move by allowing several spawning pools for this express purpose.
